Retro/grade

•February 1, 2010 • Leave a Comment

A combination of a space shooter/rhytm game, in which the player is supposed to be playing a shooting game in reverse. That is, he much catch his own shootings as the come out of his chip, or he would cause a time paradox. The player can let time run normally for a little in order to be able to fix mistakes.

Featuring chiptune music in reverse, also! It’s gonna be Released on the PSN.

3D Dot Game Heroes

•February 1, 2010 • Leave a Comment

A game that is taking way too many elements from Zelda into the ps3, along with a cool retro-artsy visuals, giving a photographic edge to the pixels via realistic lighting and blurring, calling again to the market of grown gamers with the retro appeal.

1926 Snowmobile

•January 25, 2010 • 1 Comment

“This screw-propelled vehicle was designed to cope with difficult snow and ice terrain. Instead of tracks, the vehicle is moved by the rotation of two horisontal cylinders fitted with a helical flange that engages with the snow surface.

The Armstead Snow Motor was developed in the early 1920’s. Leading Detroit automobile makers had organized a company entitled “Snow Motors Inc” to put out a machine that would negotiate the deepest snowdrifts at six to eight miles an hour. The vehicle consisted of a tractor power-plant mounted on two revolving cylinders instead of wheels.”

Faggotron’s Remixes

•January 12, 2010 • 1 Comment

Steel fantasia

•December 9, 2009 • Leave a Comment

http://iyasakado.com/steel/index.htm
Tsukahara Shigeyoshi has some beautiful flash animations on his site, I’m surprised I hadn’t heard abiut them before. They are available only in japanese, but they are still enjoyable even without understanding the dialogs. I love the use of color, and the different settings he uses for the steampunk theme, telling separate stories. The cutting and cameras are also amazing.

Megaman 2.5

•December 5, 2009 • Leave a Comment

A cool game concept from earlier this year that couldn’t go unmetioned, considering my favoritism of megaman 2.
It actually fooled me to believe it was an actual game in production.

Andre Michelle #Laboratory

•November 17, 2009 • Leave a Comment

#Laboratory contains a lot of very interesting sound/music experiments done in flash. Here are some of my favorites, though the site has a whole lot of other nice stuff.

Lights on

•May 23, 2009 • Leave a Comment

“Lights on is an audio visual performance created for the Ars Electronica museum in Linz, Austria, which has a facade that contains 1085 LED controllable windows. The windows’ colors are changed in realtime with music that’s broadcasted on speakers surrounding the building…”

Mirror’s Edge – Synaesthesia

•May 19, 2009 • Leave a Comment

I’m putting this here because the ps3 free map is curiously titled synaesthesia, and because I’ve been loving the various remixes of this song.

The game itself is awesome. Even if short and sorta flawed, it had many inspiring moments and views that make me keep replaying. The music, sounds, colors, motion of the camera all adds to the experience of flying trough the rooftops. I couldn’t let pass a game which let me do that D:/

Animusic

•May 19, 2009 • Leave a Comment

Animusic is a series of videos rendered with a software which syncs the notes of a midi-like song to objects in the ‘instruments’. The design of the instruments make them quite hypnotic to watch, and the music has an 90s synth feeling to it that I’ve been loving.